I also completely finished the rig... apart from the tongue. I added more blendshapes including the ears. the joints in the ears weren't working the way I wanted them, but blendshapes got what I wanted.
I'm running into some problems where in some of these shots, I accidentally rotated limbs past 360. So, I'm having to manually subtract or add 360 to some of these channels. I'm thinking there has to be a way to change a number of keys and subtract or add 360 to the number, but I haven't found it yet.
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